November 5, 2019 at 12:48 am
#13705
admin
Keymaster
Ok, we finally got this sorted. The issue will be fixed in the next release (1.3), but until then you can modify line 267 of cltrack.py
change this –
if self.clipSlot != -1 and quantized and not self.track.implicit_arm:
to this –
if self.clipSlot != -1 and quantized:
and the Push issue will go away. Basically what was happening is that when you select a track with the Push, even with it record armed, it is also implicitly armed. You can also change it to
if self.clipSlot != -1 and quantized or self.track.implicit_arm:
and then it will only record onto tracks selected with the push, if you have multiple armed CL#1 tracks.
Thanks!